(edit: Had to make a change since the first version was not legal as a starting faction)
Idea: The whole Faction is based on Kingdom Death: Monster. the different Armor Sets are my different classes. Nemesis are built as class 3 or class 5 units. The monsters will be added later (via Monstrous Beast Trait).
I worked on the first Monsters I plan to add. Along this, it raised several questions about how to create them. I will ask those in another thread. (edit: got the answers, so I fixed the progression point costs, now it should be right) I tried to optimize them pointwise (imaging I have infinite progression points):
Wow I’m going to have to seriously consider a humanoid faction. They seem to have so many traits. Looks good and fun.
Wow, specializing in the ambush- this whole faction infiltrates, is fast and hits very hard with high skills. Your opponents will quickly realize they need some sentries!