There has been a lot of discussion and confusion in general about the rules governing Enhancments across all facets of this game. We need some serious clarification and explanation about how these bonuses are actually intended to work, because strictly, as written, they really don't seem to work at all. The issues are myriad and varied.
The core rules establish the following facts about enhancements.
1) Enhancements stack regardless of source
2) Enhancements cannot exceed the maximum age bonus
3) Enhancements are in-game bonuses that are applied to a die roll or the combat situation, and do not effect target numbers such as MTN, RTN, or Morale
Our first question comes into issues between fact 1 and 2 above
We have a basic human warrior in a first age game (maximum age bonus 4), and he's been attacked by an enemy, the enemy has hit him and he must now make a save. The book tells us that saves are Toughness + Defensive CS + 1d6. Our Human warrior only has a toughness of 3 for this arbitrary example, however our intrepid human warrior also has medium armor which gives our human warrior Armor 2, and if we flip to the back of the book we find it says "Armor X: Grants Enhancment Toughness X. Enhancements stack but are limited by the Maximum Age Bonus" (first age book p. 155 or core rulebook p. 51). Our basic human warrior has a defensive CS of 3 from Hard Cover (Enhancement bonus +2) and Outnumbering (Enhancement bonus +1). So the question is when the player rolls their save, what are they rolling in total?
A) They roll 3 (toughness) + 4 (Max age bonus for all enhancements added together from both Armor and CS) + 1d6 because we believe as the rules say all enhancement bonuses stack regardless of source and cannot exceed the max age bonus as the rules for armor even remind us.
B) They roll 3(toughness) + 2 (armor enhancement bonus) + 3 (CS enhancement bonuses for a total of +5 in enhancement bonuses on the roll) + 1d6 because we believe for some reason even though the book says that enhancement bonuses stack regardless of source we're saying that CS enhancement bonuses and other enhancement bonuses don't add together even though nowhere (that I can find in the book) says they don't stack
The Discord group is very split on the answer to the above. Can you please clarify which is correct and why? This seems to cause a lot of conflicts across the game especially with powers that grant enhancement bonuses that would easily hit the max age bonus. Second issue we run into is problems with fact 3 established above. Certain abilities, most notably the zombie virus rules from the second age give enhancement bonuses to things like movement or wounds, however fact 3 establishes that enhancement bonuses only apply to die rolls or CS, so this would imply such enhancement bonuses would only ever apply if you had to make a roll based on your wounds or movement, which is very rare, thus not only would an enhancement bonus to movement not let you move farther, it also wouldn't improve your RTN, nor would it really ever apply to anything outside o