Spawn: Taking this ability allows you to grant the Spawn Template to other classes. This ability may only be taken by a Level 3 Class or higher allowing you apply the Spawn Template to a Level 1 or 2 class with the following rules.
...Spawn can never take coordinated squad/group bonuses to their combat situation. Nor can they ever use any weapons or armor other than primitive melee weapons with a threat range of 1.
Monsters come with the restriction to the Armory only allowing for either Claws or Bite as their weapon. Does this imply that if a monster class you want to apply spawn template to has to have the "Primitive Weapons and Armor" trait, or are they considered to be using their weapons improperly and they now count as primitive weapons?
That's a good one.
Primitive Weapons have the following rules for them.
may not receive any Enhancements from traits or abilities to the Combat Situation and cannot use coordinated attack/defense
May not be upgraded to advanced weapons and equipment nor may be imbued with powers.
Will have to add in a small errata
Using your Claws or Bite with no Enhancements may be used as a primitive weapon with no Coordinated bonuses and no allowable morphs or upgrades.
Great question as I have several level 2 monsters in my faction as well as lower level classes natural weapons. If you were to spawn them do they still have use of their natural weapons.