Sorry for the spammyness of all these question posts but I'm having fun making my factions for my next gaming session on the upcoming weekend.Anyway, as I was making my Biest faction and comparing it to my Reptilia I noticed something that *I* odd that I checked on for all the factions.Humanoids and Biests give a +X on their wounds or attacks for their classes. Examples would be Class 3 Humanoids get +2 Wounds and Biests Get +3 wounds.Now when it comes to Fey, Reptilia, and Insekts it shows only a X bonus. Fey and Reptilia get a straight 3 to their wounds (class 3) and Insekts get a 2.Normally that wouldn't matter since most/all faction races starting wound Characteristics are 1. But what if I make a Class 3 with a different starting wounds characteristic?For example, I make a Class 3 Greater Dinosaur or Dragon. Those have a 2 Wounds starting Characteristic (Dinosaur is 2 and Dragon uses the Monster's 2) so would I then only go up to 3 wounds for being a class 3 unit?Or should they be at 5 wounds because those are supposed to be +3 wounds?TL;DR - Were the Fey, Reptilia, and Insekt bonuses to wounds and attacks typo'd and should be +X instead of just X?