So I'm finally branching out into making other factions for all the fantasy armies I currently have. Right now I'm doing Or...I mean biests. I wanted to make drake monster mounts. I think I did this right so I just wanted someone to double check my info. Drake Mount, Class 2 Traits: Monstrous Beast 20pts: Monster 4 (replacing all my previous biest traits) -Heavy War monster 12 pts: Mount, Trample 1 -Giant Monster 12pts: +1 Toughness, +1 Strength, -1 Discipline, +2 Size (to fit my large class models) -Heavy Hide 3pts: 1 Natural Armor -Reptilia Hybrid 8pts: Reptilia Hybrid 2 --Sharp Claws 6pts: Claws 1 --Lesser Drake 2pts: Drake 1 ---Wings 4pts: Flight Total points: 134 (67base X 2 for Class) I think I can do that since I get all the bonus traits from each subsequent trait (Monster 4 into Hybrid 2, into drake 1). Now, which characteristics do I use? My base faction's minus all the faction trait bonuses, the Monster ones since I chose Monster 1 as a Class trait, or the no Biest kingdom? I see it only says from mentioning Monstrous Beast as a faction do you use those (monster) characteristics so I wanted to be sure. I'm positive I don't use the drake's but hey, I've made a fool of myself before here on the forums being so sure 😉 Also, just for laughs, is there a way to turn this thing into a greater drake at class 2 from a lesser drake? I don't think I can as a Biest faction since I need two 1st tier draconic traits just to get the the greater drake. Though thinking about it that would only be worth it if the final class used the Greater Drake characteristics. Now for the + question: -Do traits in your faction base count towards unlocking tier 2 traits for classes? Taking "Field Scavenger" as Biest Faction trait unlock "Highly Adaptable" so I could take it as my sole class trait on a level 2 (for example)?