in the fire arms section it talks about bayonets but I cant find any rule governing it, am I over looking it?
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ok so pretty much all the stats are the same when used in the first round of combat as a melee weapon.
Flintlock Rifles gain a Threat Range of 2 when you spend an extra point to equip a bayonet. The formatting is a little weird; read the last row as one continuous line and it clicks.